We'll admit, it was the combined presence of a mirror and strategy that made us look at one another with raised eyebrows. Clever, we conceded. Classy, too!
And then we proceeded to actually play the game and found Reflection to be unlike any game any of us had ever seen or played before. Reflection is an intelligent journey into another dimension. Illusion, insight, intuition and imagination combine. Players must think in multiple dimensions.
The object of Reflection is to determine which line of axis to place the mirror to achieve the most sphere points BEFORE the mirror is actually placed.
Note: The playing field contains many lines of axes.
1. First, a card is placed on the rotating base and the coloured spheres are studied for point value, points described later. (Mirror is not used yet).
2. Next, players use their coloured peg to mark the axis where the mirror will be placed to achieve the highest score. (The mirror still not used.)
3. Then, players take turns placing the mirror along the axis they chose to assess the points they've earned.
4. Finally, the points are recorded.
Reflection is the game that will test the outer limits of your imagination and give insight into the power of illusion. With 60 unique cards to work from the game will be different each and every time!
SCORING (Easy. Easy. Nothing intimidating here):
RED & BLUE Spheres
Key: Always subtract the lesser colour from the greater colour.
5 Red, 3 Blue = Score of 2
5 Blue, 3 Red = Score of 2
4 Red, 4 Blue = Score 0
3 Red, 0 Blue = Score 3
Always add one point for each Green sphere
Always subtract one point for each Yellow sphere
Now, here's the real question...
How well will you be able to imagine the Reflection of sphere points if the mirror were placed along different axes of the same card - before you actually do so?
Reflection was created by famed puzzle writer, author and inventor, Ivan Moscovich - which heightened our curiosity and the game's credibility too. I
van Moscovich was founder of the first Museum of Science & Technology in Israel in 1964. Enthusiasm for Ivan’s concept of an “interactive museum” circled the globe. San Francisco’s Exploratorium science museum opened in 1969 with exhibits for visitor interaction, including Ivan’s artistic mathematical conceptions. We do like Ivan.
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